Path: blob/trunk/dotnet/src/webdriver/Chromium/ChromiumMobileEmulationDeviceSettings.cs
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// <copyright file="ChromiumMobileEmulationDeviceSettings.cs" company="Selenium Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // </copyright> namespace OpenQA.Selenium.Chromium; /// <summary> /// Represents the type-safe options for setting settings for emulating a /// mobile device in the Chromium browser. /// </summary> public class ChromiumMobileEmulationDeviceSettings { /// <summary> /// Initializes a new instance of the <see cref="ChromiumMobileEmulationDeviceSettings"/> class. /// </summary> public ChromiumMobileEmulationDeviceSettings() { } /// <summary> /// Initializes a new instance of the <see cref="ChromiumMobileEmulationDeviceSettings"/> class. /// </summary> /// <param name="userAgent">The user agent string to be used by the browser when emulating /// a mobile device.</param> public ChromiumMobileEmulationDeviceSettings(string? userAgent) { this.UserAgent = userAgent; } /// <summary> /// Gets or sets the user agent string to be used by the browser when emulating /// a mobile device. /// </summary> public string? UserAgent { get; set; } /// <summary> /// Gets or sets the width in pixels to be used by the browser when emulating /// a mobile device. /// </summary> public long Width { get; set; } /// <summary> /// Gets or sets the height in pixels to be used by the browser when emulating /// a mobile device. /// </summary> public long Height { get; set; } /// <summary> /// Gets or sets the pixel ratio to be used by the browser when emulating /// a mobile device. /// </summary> public double PixelRatio { get; set; } /// <summary> /// Gets or sets a value indicating whether touch events should be enabled by /// the browser when emulating a mobile device. Defaults to <see langword="true"/>. /// </summary> public bool EnableTouchEvents { get; set; } = true; }