Path: blob/main/projects/backrooms/TemplateData/UnityProgress.js
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function UnityProgress(gameInstance, progress) {1if (!gameInstance.Module)2return;3if (!gameInstance.logo) {4gameInstance.logo = document.createElement("div");5gameInstance.logo.className = "logo " + gameInstance.Module.splashScreenStyle;6gameInstance.container.appendChild(gameInstance.logo);7}8if (!gameInstance.progress) {9gameInstance.progress = document.createElement("div");10gameInstance.progress.className = "progress " + gameInstance.Module.splashScreenStyle;11gameInstance.progress.empty = document.createElement("div");12gameInstance.progress.empty.className = "empty";13gameInstance.progress.appendChild(gameInstance.progress.empty);14gameInstance.progress.full = document.createElement("div");15gameInstance.progress.full.className = "full";16gameInstance.progress.appendChild(gameInstance.progress.full);17gameInstance.container.appendChild(gameInstance.progress);18}19gameInstance.progress.full.style.width = (100 * progress) + "%";20gameInstance.progress.empty.style.width = (100 * (1 - progress)) + "%";21if (progress == 1)22gameInstance.logo.style.display = gameInstance.progress.style.display = "none";23}2425