Path: blob/main/projects/cell-machine/TemplateData/UnityProgress.js
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function UnityProgress(unityInstance, progress) {1if (!unityInstance.Module)2return;3if (!unityInstance.logo) {4unityInstance.logo = document.createElement("div");5unityInstance.logo.className = "logo " + unityInstance.Module.splashScreenStyle;6unityInstance.container.appendChild(unityInstance.logo);7}8if (!unityInstance.progress) {9unityInstance.progress = document.createElement("div");10unityInstance.progress.className = "progress " + unityInstance.Module.splashScreenStyle;11unityInstance.progress.empty = document.createElement("div");12unityInstance.progress.empty.className = "empty";13unityInstance.progress.appendChild(unityInstance.progress.empty);14unityInstance.progress.full = document.createElement("div");15unityInstance.progress.full.className = "full";16unityInstance.progress.appendChild(unityInstance.progress.full);17unityInstance.container.appendChild(unityInstance.progress);18}19unityInstance.progress.full.style.width = (100 * progress) + "%";20unityInstance.progress.empty.style.width = (100 * (1 - progress)) + "%";21if (progress == 1)22unityInstance.logo.style.display = unityInstance.progress.style.display = "none";23}2425