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seleniumhq
GitHub Repository: seleniumhq/selenium
Path: blob/trunk/third_party/closure/goog/math/line.js
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// Copyright 2008 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview Represents a line in 2D space.
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*
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* @author [email protected] (Robby Walker)
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*/
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goog.provide('goog.math.Line');
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goog.require('goog.math');
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goog.require('goog.math.Coordinate');
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/**
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* Object representing a line.
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* @param {number} x0 X coordinate of the start point.
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* @param {number} y0 Y coordinate of the start point.
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* @param {number} x1 X coordinate of the end point.
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* @param {number} y1 Y coordinate of the end point.
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* @struct
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* @constructor
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* @final
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*/
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goog.math.Line = function(x0, y0, x1, y1) {
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/**
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* X coordinate of the first point.
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* @type {number}
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*/
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this.x0 = x0;
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/**
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* Y coordinate of the first point.
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* @type {number}
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*/
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this.y0 = y0;
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/**
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* X coordinate of the first control point.
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* @type {number}
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*/
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this.x1 = x1;
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/**
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* Y coordinate of the first control point.
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* @type {number}
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*/
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this.y1 = y1;
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};
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/**
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* @return {!goog.math.Line} A copy of this line.
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*/
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goog.math.Line.prototype.clone = function() {
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return new goog.math.Line(this.x0, this.y0, this.x1, this.y1);
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};
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/**
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* Tests whether the given line is exactly the same as this one.
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* @param {goog.math.Line} other The other line.
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* @return {boolean} Whether the given line is the same as this one.
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*/
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goog.math.Line.prototype.equals = function(other) {
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return this.x0 == other.x0 && this.y0 == other.y0 && this.x1 == other.x1 &&
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this.y1 == other.y1;
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};
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/**
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* @return {number} The squared length of the line segment used to define the
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* line.
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*/
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goog.math.Line.prototype.getSegmentLengthSquared = function() {
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var xdist = this.x1 - this.x0;
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var ydist = this.y1 - this.y0;
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return xdist * xdist + ydist * ydist;
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};
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/**
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* @return {number} The length of the line segment used to define the line.
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*/
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goog.math.Line.prototype.getSegmentLength = function() {
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return Math.sqrt(this.getSegmentLengthSquared());
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};
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/**
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* Computes the interpolation parameter for the point on the line closest to
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* a given point.
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* @param {number|goog.math.Coordinate} x The x coordinate of the point, or
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* a coordinate object.
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* @param {number=} opt_y The y coordinate of the point - required if x is a
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* number, ignored if x is a goog.math.Coordinate.
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* @return {number} The interpolation parameter of the point on the line
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* closest to the given point.
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* @private
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*/
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goog.math.Line.prototype.getClosestLinearInterpolation_ = function(x, opt_y) {
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var y;
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if (x instanceof goog.math.Coordinate) {
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y = x.y;
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x = x.x;
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} else {
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y = opt_y;
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}
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var x0 = this.x0;
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var y0 = this.y0;
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var xChange = this.x1 - x0;
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var yChange = this.y1 - y0;
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return ((Number(x) - x0) * xChange + (Number(y) - y0) * yChange) /
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this.getSegmentLengthSquared();
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};
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/**
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* Returns the point on the line segment proportional to t, where for t = 0 we
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* return the starting point and for t = 1 we return the end point. For t < 0
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* or t > 1 we extrapolate along the line defined by the line segment.
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* @param {number} t The interpolation parameter along the line segment.
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* @return {!goog.math.Coordinate} The point on the line segment at t.
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*/
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goog.math.Line.prototype.getInterpolatedPoint = function(t) {
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return new goog.math.Coordinate(
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goog.math.lerp(this.x0, this.x1, t), goog.math.lerp(this.y0, this.y1, t));
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};
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/**
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* Computes the point on the line closest to a given point. Note that a line
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* in this case is defined as the infinite line going through the start and end
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* points. To find the closest point on the line segment itself see
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* {@see #getClosestSegmentPoint}.
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* @param {number|goog.math.Coordinate} x The x coordinate of the point, or
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* a coordinate object.
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* @param {number=} opt_y The y coordinate of the point - required if x is a
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* number, ignored if x is a goog.math.Coordinate.
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* @return {!goog.math.Coordinate} The point on the line closest to the given
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* point.
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*/
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goog.math.Line.prototype.getClosestPoint = function(x, opt_y) {
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return this.getInterpolatedPoint(
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this.getClosestLinearInterpolation_(x, opt_y));
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};
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/**
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* Computes the point on the line segment closest to a given point.
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* @param {number|goog.math.Coordinate} x The x coordinate of the point, or
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* a coordinate object.
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* @param {number=} opt_y The y coordinate of the point - required if x is a
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* number, ignored if x is a goog.math.Coordinate.
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* @return {!goog.math.Coordinate} The point on the line segment closest to the
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* given point.
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*/
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goog.math.Line.prototype.getClosestSegmentPoint = function(x, opt_y) {
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return this.getInterpolatedPoint(
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goog.math.clamp(this.getClosestLinearInterpolation_(x, opt_y), 0, 1));
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};
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