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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/dep/rcheevos/include/rc_client.h
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#ifndef RC_CLIENT_H
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#define RC_CLIENT_H
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#include "rc_api_request.h"
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#include "rc_error.h"
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#include <stddef.h>
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#include <stdint.h>
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#include <time.h>
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RC_BEGIN_C_DECLS
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/* implementation abstracted in rc_client_internal.h */
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typedef struct rc_client_t rc_client_t;
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typedef struct rc_client_async_handle_t rc_client_async_handle_t;
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/*****************************************************************************\
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| Callbacks |
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\*****************************************************************************/
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/**
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* Callback used to read num_bytes bytes from memory starting at address into buffer.
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* Returns the number of bytes read. A return value of 0 indicates the address was invalid.
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*/
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typedef uint32_t (RC_CCONV *rc_client_read_memory_func_t)(uint32_t address, uint8_t* buffer, uint32_t num_bytes, rc_client_t* client);
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/**
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* Internal method passed to rc_client_server_call_t to process the server response.
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*/
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typedef void (RC_CCONV *rc_client_server_callback_t)(const rc_api_server_response_t* server_response, void* callback_data);
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/**
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* Callback used to issue a request to the server.
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*/
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typedef void (RC_CCONV *rc_client_server_call_t)(const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client);
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/**
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* Generic callback for asynchronous eventing.
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*/
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typedef void (RC_CCONV *rc_client_callback_t)(int result, const char* error_message, rc_client_t* client, void* userdata);
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/**
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* Callback for logging or displaying a message.
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*/
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typedef void (RC_CCONV *rc_client_message_callback_t)(const char* message, const rc_client_t* client);
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/*****************************************************************************\
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| Runtime |
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\*****************************************************************************/
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/**
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* Creates a new rc_client_t object.
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*/
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RC_EXPORT rc_client_t* RC_CCONV rc_client_create(rc_client_read_memory_func_t read_memory_function, rc_client_server_call_t server_call_function);
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/**
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* Releases resources associated to a rc_client_t object.
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* Pointer will no longer be valid after making this call.
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*/
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RC_EXPORT void RC_CCONV rc_client_destroy(rc_client_t* client);
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/**
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* Sets whether hardcore is enabled (on by default).
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* Can be called with a game loaded.
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* Enabling hardcore with a game loaded will raise an RC_CLIENT_EVENT_RESET
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* event. Processing will be disabled until rc_client_reset is called.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_hardcore_enabled(rc_client_t* client, int enabled);
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/**
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* Gets whether hardcore is enabled (on by default).
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*/
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RC_EXPORT int RC_CCONV rc_client_get_hardcore_enabled(const rc_client_t* client);
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/**
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* Sets whether encore mode is enabled (off by default).
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* Evaluated when loading a game. Has no effect while a game is loaded.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_encore_mode_enabled(rc_client_t* client, int enabled);
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/**
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* Gets whether encore mode is enabled (off by default).
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*/
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RC_EXPORT int RC_CCONV rc_client_get_encore_mode_enabled(const rc_client_t* client);
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/**
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* Sets whether unofficial achievements should be loaded.
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* Evaluated when loading a game. Has no effect while a game is loaded.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_unofficial_enabled(rc_client_t* client, int enabled);
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/**
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* Gets whether unofficial achievements should be loaded.
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*/
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RC_EXPORT int RC_CCONV rc_client_get_unofficial_enabled(const rc_client_t* client);
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/**
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* Sets whether spectator mode is enabled (off by default).
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* If enabled, events for achievement unlocks and leaderboard submissions will be
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* raised, but server calls to actually perform the unlock/submit will not occur.
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* Can be modified while a game is loaded. Evaluated at unlock/submit time.
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* Cannot be modified if disabled before a game is loaded.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_spectator_mode_enabled(rc_client_t* client, int enabled);
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/**
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* Gets whether spectator mode is enabled (off by default).
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*/
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RC_EXPORT int RC_CCONV rc_client_get_spectator_mode_enabled(const rc_client_t* client);
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/**
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* Attaches client-specific data to the runtime.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_userdata(rc_client_t* client, void* userdata);
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/**
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* Gets the client-specific data attached to the runtime.
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*/
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RC_EXPORT void* RC_CCONV rc_client_get_userdata(const rc_client_t* client);
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/**
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* Sets the name of the server to use.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_host(rc_client_t* client, const char* hostname);
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typedef uint64_t rc_clock_t;
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typedef rc_clock_t (RC_CCONV *rc_get_time_millisecs_func_t)(const rc_client_t* client);
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/**
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* Specifies a function that returns a value that increases once per millisecond.
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*/
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RC_EXPORT void RC_CCONV rc_client_set_get_time_millisecs_function(rc_client_t* client, rc_get_time_millisecs_func_t handler);
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/**
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* Marks an async process as aborted. The associated callback will not be called.
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*/
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RC_EXPORT void RC_CCONV rc_client_abort_async(rc_client_t* client, rc_client_async_handle_t* async_handle);
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/**
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* Gets a clause that can be added to the User-Agent to identify the version of rcheevos being used.
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*/
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RC_EXPORT size_t RC_CCONV rc_client_get_user_agent_clause(rc_client_t* client, char buffer[], size_t buffer_size);
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/**
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* Returns true if any achievement submissions have failed and are currently pending.
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*/
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RC_EXPORT int RC_CCONV rc_client_is_disconnected(rc_client_t* client);
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/*****************************************************************************\
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| Logging |
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\*****************************************************************************/
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/**
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* Sets the logging level and provides a callback to be called to do the logging.
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*/
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RC_EXPORT void RC_CCONV rc_client_enable_logging(rc_client_t* client, int level, rc_client_message_callback_t callback);
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enum {
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RC_CLIENT_LOG_LEVEL_NONE = 0,
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RC_CLIENT_LOG_LEVEL_ERROR = 1,
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RC_CLIENT_LOG_LEVEL_WARN = 2,
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RC_CLIENT_LOG_LEVEL_INFO = 3,
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RC_CLIENT_LOG_LEVEL_VERBOSE = 4,
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NUM_RC_CLIENT_LOG_LEVELS = 5
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};
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/*****************************************************************************\
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| User |
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\*****************************************************************************/
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/**
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* Attempt to login a user.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_login_with_password(rc_client_t* client,
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const char* username, const char* password,
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rc_client_callback_t callback, void* callback_userdata);
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/**
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* Attempt to login a user.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_login_with_token(rc_client_t* client,
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const char* username, const char* token,
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rc_client_callback_t callback, void* callback_userdata);
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/**
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* Logout the user.
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*/
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RC_EXPORT void RC_CCONV rc_client_logout(rc_client_t* client);
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typedef struct rc_client_user_t {
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const char* display_name;
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const char* username;
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const char* token;
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uint32_t score;
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uint32_t score_softcore;
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uint32_t num_unread_messages;
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/* minimum version: 12.0 */
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const char* avatar_url;
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} rc_client_user_t;
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/**
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* Gets information about the logged in user. Will return NULL if the user is not logged in.
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*/
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RC_EXPORT const rc_client_user_t* RC_CCONV rc_client_get_user_info(const rc_client_t* client);
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/**
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* Gets the URL for the user's profile picture.
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* Returns RC_OK on success.
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*/
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RC_EXPORT int RC_CCONV rc_client_user_get_image_url(const rc_client_user_t* user, char buffer[], size_t buffer_size);
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typedef struct rc_client_user_game_summary_t {
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uint32_t num_core_achievements;
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uint32_t num_unofficial_achievements;
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uint32_t num_unlocked_achievements;
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uint32_t num_unsupported_achievements;
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uint32_t points_core;
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uint32_t points_unlocked;
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/* minimum version: 12.1 */
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time_t beaten_time;
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time_t completed_time;
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} rc_client_user_game_summary_t;
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/**
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* Gets a breakdown of the number of achievements in the game, and how many the user has unlocked.
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* Used for the "You have unlocked X of Y achievements" message shown when the game starts.
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*/
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RC_EXPORT void RC_CCONV rc_client_get_user_game_summary(const rc_client_t* client, rc_client_user_game_summary_t* summary);
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typedef struct rc_client_all_user_progress_entry_t {
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uint32_t game_id;
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uint32_t num_achievements;
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uint32_t num_unlocked_achievements;
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uint32_t num_unlocked_achievements_hardcore;
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} rc_client_all_user_progress_entry_t;
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typedef struct rc_client_all_user_progress_t {
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rc_client_all_user_progress_entry_t* entries;
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uint32_t num_entries;
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} rc_client_all_user_progress_t;
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/**
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* Callback that is fired when an all progress query completes. list may be null if the query failed.
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*/
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typedef void(RC_CCONV* rc_client_fetch_all_user_progress_callback_t)(int result, const char* error_message,
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rc_client_all_user_progress_t* list,
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rc_client_t* client, void* callback_userdata);
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/**
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* Starts an asynchronous request for all progress for the given console.
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* This query returns the total number of achievements for all games tracked by this console, as well as
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* the user's achievement unlock count for both softcore and hardcore modes.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV
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rc_client_begin_fetch_all_user_progress(rc_client_t* client, uint32_t console_id,
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rc_client_fetch_all_user_progress_callback_t callback, void* callback_userdata);
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/**
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* Destroys a previously-allocated result from the rc_client_begin_fetch_all_progress_list() callback.
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*/
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RC_EXPORT void RC_CCONV rc_client_destroy_all_user_progress(rc_client_all_user_progress_t* list);
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/*****************************************************************************\
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| Game |
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\*****************************************************************************/
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#ifdef RC_CLIENT_SUPPORTS_HASH
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/**
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* Start loading an unidentified game.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_identify_and_load_game(rc_client_t* client,
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uint32_t console_id, const char* file_path,
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const uint8_t* data, size_t data_size,
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rc_client_callback_t callback, void* callback_userdata);
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struct rc_hash_callbacks;
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/**
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* Provide callback functions for interacting with the file system and processing disc-based files when generating hashes.
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*/
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RC_EXPORT void rc_client_set_hash_callbacks(rc_client_t* client, const struct rc_hash_callbacks* callbacks);
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#endif
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/**
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* Start loading a game.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_load_game(rc_client_t* client, const char* hash,
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rc_client_callback_t callback, void* callback_userdata);
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/**
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* Gets the current progress of the asynchronous load game process.
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*/
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RC_EXPORT int RC_CCONV rc_client_get_load_game_state(const rc_client_t* client);
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enum {
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RC_CLIENT_LOAD_GAME_STATE_NONE,
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RC_CLIENT_LOAD_GAME_STATE_AWAIT_LOGIN,
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RC_CLIENT_LOAD_GAME_STATE_IDENTIFYING_GAME,
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RC_CLIENT_LOAD_GAME_STATE_FETCHING_GAME_DATA, /* [deprecated] - game data is now returned by identify call */
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RC_CLIENT_LOAD_GAME_STATE_STARTING_SESSION,
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RC_CLIENT_LOAD_GAME_STATE_DONE,
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RC_CLIENT_LOAD_GAME_STATE_ABORTED
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};
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/**
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* Determines if a game was successfully identified and loaded.
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*/
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RC_EXPORT int RC_CCONV rc_client_is_game_loaded(const rc_client_t* client);
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/**
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* Unloads the current game.
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*/
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RC_EXPORT void RC_CCONV rc_client_unload_game(rc_client_t* client);
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typedef struct rc_client_game_t {
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uint32_t id;
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uint32_t console_id;
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const char* title;
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const char* hash;
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const char* badge_name;
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/* minimum version: 12.0 */
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const char* badge_url;
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} rc_client_game_t;
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/**
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* Get information about the current game. Returns NULL if no game is loaded.
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* NOTE: returns a dummy game record if an unidentified game is loaded.
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*/
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RC_EXPORT const rc_client_game_t* RC_CCONV rc_client_get_game_info(const rc_client_t* client);
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/**
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* Gets the URL for the game image.
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* Returns RC_OK on success.
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*/
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RC_EXPORT int RC_CCONV rc_client_game_get_image_url(const rc_client_game_t* game, char buffer[], size_t buffer_size);
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#ifdef RC_CLIENT_SUPPORTS_HASH
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/**
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* Changes the active disc in a multi-disc game.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_identify_and_change_media(rc_client_t* client, const char* file_path,
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const uint8_t* data, size_t data_size, rc_client_callback_t callback, void* callback_userdata);
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#endif
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/**
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* Changes the active disc in a multi-disc game.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_change_media(rc_client_t* client, const char* hash,
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rc_client_callback_t callback, void* callback_userdata);
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/* this function was renamed in rcheevos 12.0 */
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#define rc_client_begin_change_media_from_hash rc_client_begin_change_media
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/*****************************************************************************\
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| Subsets |
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\*****************************************************************************/
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typedef struct rc_client_subset_t {
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uint32_t id;
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const char* title;
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char badge_name[16];
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uint32_t num_achievements;
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uint32_t num_leaderboards;
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/* minimum version: 12.0 */
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const char* badge_url;
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} rc_client_subset_t;
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RC_EXPORT const rc_client_subset_t* RC_CCONV rc_client_get_subset_info(rc_client_t* client, uint32_t subset_id);
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RC_EXPORT void RC_CCONV rc_client_get_user_subset_summary(const rc_client_t* client, uint32_t subset_id, rc_client_user_game_summary_t* summary);
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/*****************************************************************************\
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| Fetch Game Hashes |
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\*****************************************************************************/
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typedef struct rc_client_hash_library_entry_t {
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char hash[33];
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uint32_t game_id;
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} rc_client_hash_library_entry_t;
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typedef struct rc_client_hash_library_t {
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rc_client_hash_library_entry_t* entries;
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uint32_t num_entries;
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} rc_client_hash_library_t;
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/**
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* Callback that is fired when a hash library request completes. list may be null if the query failed.
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*/
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typedef void(RC_CCONV* rc_client_fetch_hash_library_callback_t)(int result, const char* error_message,
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rc_client_hash_library_t* list, rc_client_t* client,
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void* callback_userdata);
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/**
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* Starts an asynchronous request for all hashes for the given console.
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* This request returns a mapping from hashes to the game's unique identifier. A single game may have multiple
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* hashes in the case of multi-disc games, or variants that are still compatible with the same achievement set.
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*/
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RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_hash_library(
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rc_client_t* client, uint32_t console_id, rc_client_fetch_hash_library_callback_t callback, void* callback_userdata);
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/**
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* Destroys a previously-allocated result from the rc_client_destroy_hash_library() callback.
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*/
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RC_EXPORT void RC_CCONV rc_client_destroy_hash_library(rc_client_hash_library_t* list);
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/*****************************************************************************\
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| Achievements |
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\*****************************************************************************/
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enum {
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RC_CLIENT_ACHIEVEMENT_STATE_INACTIVE = 0, /* unprocessed */
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RC_CLIENT_ACHIEVEMENT_STATE_ACTIVE = 1, /* eligible to trigger */
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RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED = 2, /* earned by user */
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RC_CLIENT_ACHIEVEMENT_STATE_DISABLED = 3, /* not supported by this version of the runtime */
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NUM_RC_CLIENT_ACHIEVEMENT_STATES = 4
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};
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enum {
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RC_CLIENT_ACHIEVEMENT_CATEGORY_NONE = 0,
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RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE = (1 << 0),
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RC_CLIENT_ACHIEVEMENT_CATEGORY_UNOFFICIAL = (1 << 1),
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RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL = RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE | RC_CLIENT_ACHIEVEMENT_CATEGORY_UNOFFICIAL
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};
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enum {
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RC_CLIENT_ACHIEVEMENT_TYPE_STANDARD = 0,
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RC_CLIENT_ACHIEVEMENT_TYPE_MISSABLE = 1,
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RC_CLIENT_ACHIEVEMENT_TYPE_PROGRESSION = 2,
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RC_CLIENT_ACHIEVEMENT_TYPE_WIN = 3
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};
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enum {
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNKNOWN = 0,
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RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED = 1,
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNLOCKED = 2,
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNSUPPORTED = 3,
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNOFFICIAL = 4,
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RC_CLIENT_ACHIEVEMENT_BUCKET_RECENTLY_UNLOCKED = 5,
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RC_CLIENT_ACHIEVEMENT_BUCKET_ACTIVE_CHALLENGE = 6,
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RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE = 7,
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RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED = 8,
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NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS = 9
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};
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enum {
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RC_CLIENT_ACHIEVEMENT_UNLOCKED_NONE = 0,
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RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE = (1 << 0),
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RC_CLIENT_ACHIEVEMENT_UNLOCKED_HARDCORE = (1 << 1),
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RC_CLIENT_ACHIEVEMENT_UNLOCKED_BOTH = RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE | RC_CLIENT_ACHIEVEMENT_UNLOCKED_HARDCORE
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};
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typedef struct rc_client_achievement_t {
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const char* title;
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const char* description;
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char badge_name[8];
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char measured_progress[24];
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float measured_percent;
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uint32_t id;
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uint32_t points;
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time_t unlock_time;
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uint8_t state;
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uint8_t category;
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uint8_t bucket;
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uint8_t unlocked;
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/* minimum version: 11.1 */
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float rarity;
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float rarity_hardcore;
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uint8_t type;
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/* minimum version: 12.0 */
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const char* badge_url;
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const char* badge_locked_url;
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} rc_client_achievement_t;
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/**
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* Get information about an achievement. Returns NULL if not found.
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*/
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RC_EXPORT const rc_client_achievement_t* RC_CCONV rc_client_get_achievement_info(rc_client_t* client, uint32_t id);
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/**
480
* Gets the URL for the achievement image.
481
* Returns RC_OK on success.
482
*/
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RC_EXPORT int RC_CCONV rc_client_achievement_get_image_url(const rc_client_achievement_t* achievement, int state, char buffer[], size_t buffer_size);
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typedef struct rc_client_achievement_bucket_t {
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const rc_client_achievement_t** achievements;
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uint32_t num_achievements;
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const char* label;
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uint32_t subset_id;
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uint8_t bucket_type;
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} rc_client_achievement_bucket_t;
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typedef struct rc_client_achievement_list_t {
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const rc_client_achievement_bucket_t* buckets;
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uint32_t num_buckets;
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} rc_client_achievement_list_t;
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enum {
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RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE = 0,
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RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS = 1
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};
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/**
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* Creates a list of achievements matching the specified category and grouping.
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* Returns an allocated list that must be free'd by calling rc_client_destroy_achievement_list.
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*/
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RC_EXPORT rc_client_achievement_list_t* RC_CCONV rc_client_create_achievement_list(rc_client_t* client, int category, int grouping);
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/**
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* Destroys a list allocated by rc_client_get_achievement_list.
512
*/
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RC_EXPORT void RC_CCONV rc_client_destroy_achievement_list(rc_client_achievement_list_t* list);
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/**
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* Returns non-zero if there are any achievements that can be queried through rc_client_create_achievement_list().
517
*/
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RC_EXPORT int RC_CCONV rc_client_has_achievements(rc_client_t* client);
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520
/**
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* Returns the number of outstanding achievement unlocks.
522
*/
523
RC_EXPORT int RC_CCONV rc_client_get_award_achievement_pending_count(rc_client_t* client);
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/*****************************************************************************\
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| Leaderboards |
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\*****************************************************************************/
528
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enum {
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RC_CLIENT_LEADERBOARD_STATE_INACTIVE = 0,
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RC_CLIENT_LEADERBOARD_STATE_ACTIVE = 1,
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RC_CLIENT_LEADERBOARD_STATE_TRACKING = 2,
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RC_CLIENT_LEADERBOARD_STATE_DISABLED = 3,
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NUM_RC_CLIENT_LEADERBOARD_STATES = 4
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};
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enum {
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RC_CLIENT_LEADERBOARD_FORMAT_TIME = 0,
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RC_CLIENT_LEADERBOARD_FORMAT_SCORE = 1,
540
RC_CLIENT_LEADERBOARD_FORMAT_VALUE = 2,
541
NUM_RC_CLIENT_LEADERBOARD_FORMATS = 3
542
};
543
544
#define RC_CLIENT_LEADERBOARD_DISPLAY_SIZE 24
545
546
typedef struct rc_client_leaderboard_t {
547
const char* title;
548
const char* description;
549
const char* tracker_value;
550
uint32_t id;
551
uint8_t state;
552
uint8_t format;
553
uint8_t lower_is_better;
554
} rc_client_leaderboard_t;
555
556
/**
557
* Get information about a leaderboard. Returns NULL if not found.
558
*/
559
RC_EXPORT const rc_client_leaderboard_t* RC_CCONV rc_client_get_leaderboard_info(const rc_client_t* client, uint32_t id);
560
561
typedef struct rc_client_leaderboard_tracker_t {
562
char display[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
563
uint32_t id;
564
} rc_client_leaderboard_tracker_t;
565
566
typedef struct rc_client_leaderboard_bucket_t {
567
const rc_client_leaderboard_t** leaderboards;
568
uint32_t num_leaderboards;
569
570
const char* label;
571
uint32_t subset_id;
572
uint8_t bucket_type;
573
} rc_client_leaderboard_bucket_t;
574
575
typedef struct rc_client_leaderboard_list_t {
576
const rc_client_leaderboard_bucket_t* buckets;
577
uint32_t num_buckets;
578
} rc_client_leaderboard_list_t;
579
580
enum {
581
RC_CLIENT_LEADERBOARD_BUCKET_UNKNOWN = 0,
582
RC_CLIENT_LEADERBOARD_BUCKET_INACTIVE = 1,
583
RC_CLIENT_LEADERBOARD_BUCKET_ACTIVE = 2,
584
RC_CLIENT_LEADERBOARD_BUCKET_UNSUPPORTED = 3,
585
RC_CLIENT_LEADERBOARD_BUCKET_ALL = 4,
586
NUM_RC_CLIENT_LEADERBOARD_BUCKETS = 5
587
};
588
589
enum {
590
RC_CLIENT_LEADERBOARD_LIST_GROUPING_NONE = 0,
591
RC_CLIENT_LEADERBOARD_LIST_GROUPING_TRACKING = 1
592
};
593
594
/**
595
* Creates a list of leaderboards matching the specified grouping.
596
* Returns an allocated list that must be free'd by calling rc_client_destroy_leaderboard_list.
597
*/
598
RC_EXPORT rc_client_leaderboard_list_t* RC_CCONV rc_client_create_leaderboard_list(rc_client_t* client, int grouping);
599
600
/**
601
* Destroys a list allocated by rc_client_create_leaderboard_list.
602
*/
603
RC_EXPORT void RC_CCONV rc_client_destroy_leaderboard_list(rc_client_leaderboard_list_t* list);
604
605
/**
606
* Returns non-zero if the current game has any leaderboards.
607
*/
608
RC_EXPORT int RC_CCONV rc_client_has_leaderboards(rc_client_t* client, int include_hidden);
609
610
typedef struct rc_client_leaderboard_entry_t {
611
const char* user;
612
char display[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
613
time_t submitted;
614
uint32_t rank;
615
uint32_t index;
616
} rc_client_leaderboard_entry_t;
617
618
typedef struct rc_client_leaderboard_entry_list_t {
619
rc_client_leaderboard_entry_t* entries;
620
uint32_t num_entries;
621
uint32_t total_entries;
622
int32_t user_index;
623
} rc_client_leaderboard_entry_list_t;
624
625
typedef void (RC_CCONV *rc_client_fetch_leaderboard_entries_callback_t)(int result, const char* error_message,
626
rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata);
627
628
/**
629
* Fetches a list of leaderboard entries from the server.
630
* Callback receives an allocated list that must be free'd by calling rc_client_destroy_leaderboard_entry_list.
631
*/
632
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_leaderboard_entries(rc_client_t* client, uint32_t leaderboard_id,
633
uint32_t first_entry, uint32_t count, rc_client_fetch_leaderboard_entries_callback_t callback, void* callback_userdata);
634
635
/**
636
* Fetches a list of leaderboard entries from the server containing the logged-in user.
637
* Callback receives an allocated list that must be free'd by calling rc_client_destroy_leaderboard_entry_list.
638
*/
639
RC_EXPORT rc_client_async_handle_t* RC_CCONV rc_client_begin_fetch_leaderboard_entries_around_user(rc_client_t* client, uint32_t leaderboard_id,
640
uint32_t count, rc_client_fetch_leaderboard_entries_callback_t callback, void* callback_userdata);
641
642
/**
643
* Gets the URL for the profile picture of the user associated to a leaderboard entry.
644
* Returns RC_OK on success.
645
*/
646
RC_EXPORT int RC_CCONV rc_client_leaderboard_entry_get_user_image_url(const rc_client_leaderboard_entry_t* entry, char buffer[], size_t buffer_size);
647
648
/**
649
* Destroys a list allocated by rc_client_begin_fetch_leaderboard_entries or rc_client_begin_fetch_leaderboard_entries_around_user.
650
*/
651
RC_EXPORT void RC_CCONV rc_client_destroy_leaderboard_entry_list(rc_client_leaderboard_entry_list_t* list);
652
653
/**
654
* Used for scoreboard events. Contains the response from the server when a leaderboard entry is submitted.
655
* NOTE: This structure is only valid within the event callback. If you want to make use of the data outside
656
* of the callback, you should create copies of both the top entries and usernames within.
657
*/
658
typedef struct rc_client_leaderboard_scoreboard_entry_t {
659
/* The user associated to the entry */
660
const char* username;
661
/* The rank of the entry */
662
uint32_t rank;
663
/* The value of the entry */
664
char score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
665
} rc_client_leaderboard_scoreboard_entry_t;
666
667
typedef struct rc_client_leaderboard_scoreboard_t {
668
/* The ID of the leaderboard which was submitted */
669
uint32_t leaderboard_id;
670
/* The value that was submitted */
671
char submitted_score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
672
/* The player's best submitted value */
673
char best_score[RC_CLIENT_LEADERBOARD_DISPLAY_SIZE];
674
/* The player's new rank within the leaderboard */
675
uint32_t new_rank;
676
/* The total number of entries in the leaderboard */
677
uint32_t num_entries;
678
679
/* An array of the top entries for the leaderboard */
680
rc_client_leaderboard_scoreboard_entry_t* top_entries;
681
/* The number of items in the top_entries array */
682
uint32_t num_top_entries;
683
} rc_client_leaderboard_scoreboard_t;
684
685
/*****************************************************************************\
686
| Rich Presence |
687
\*****************************************************************************/
688
689
/**
690
* Returns non-zero if the current game supports rich presence.
691
*/
692
RC_EXPORT int RC_CCONV rc_client_has_rich_presence(rc_client_t* client);
693
694
/**
695
* Gets the current rich presence message.
696
* Returns the number of characters written to buffer.
697
*/
698
RC_EXPORT size_t RC_CCONV rc_client_get_rich_presence_message(rc_client_t* client, char buffer[], size_t buffer_size);
699
700
/**
701
* Returns a list of all possible rich presence strings.
702
* The list is terminated by NULL.
703
*/
704
RC_EXPORT int RC_CCONV rc_client_get_rich_presence_strings(rc_client_t* client, const char** buffer, size_t buffer_size, size_t* count);
705
706
/*****************************************************************************\
707
| Processing |
708
\*****************************************************************************/
709
710
enum {
711
RC_CLIENT_EVENT_TYPE_NONE = 0,
712
RC_CLIENT_EVENT_ACHIEVEMENT_TRIGGERED = 1, /* [achievement] was earned by the player */
713
RC_CLIENT_EVENT_LEADERBOARD_STARTED = 2, /* [leaderboard] attempt has started */
714
RC_CLIENT_EVENT_LEADERBOARD_FAILED = 3, /* [leaderboard] attempt failed */
715
RC_CLIENT_EVENT_LEADERBOARD_SUBMITTED = 4, /* [leaderboard] attempt submitted */
716
RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW = 5, /* [achievement] challenge indicator should be shown */
717
RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_HIDE = 6, /* [achievement] challenge indicator should be hidden */
718
RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_SHOW = 7, /* progress indicator should be shown for [achievement] */
719
RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_HIDE = 8, /* progress indicator should be hidden */
720
RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_UPDATE = 9, /* progress indicator should be updated to reflect new badge/progress for [achievement] */
721
RC_CLIENT_EVENT_LEADERBOARD_TRACKER_SHOW = 10, /* [leaderboard_tracker] should be shown */
722
RC_CLIENT_EVENT_LEADERBOARD_TRACKER_HIDE = 11, /* [leaderboard_tracker] should be hidden */
723
RC_CLIENT_EVENT_LEADERBOARD_TRACKER_UPDATE = 12, /* [leaderboard_tracker] updated */
724
RC_CLIENT_EVENT_LEADERBOARD_SCOREBOARD = 13, /* [leaderboard_scoreboard] possibly-new ranking received for [leaderboard] */
725
RC_CLIENT_EVENT_RESET = 14, /* emulated system should be reset (as the result of enabling hardcore) */
726
RC_CLIENT_EVENT_GAME_COMPLETED = 15, /* all achievements for the game have been earned */
727
RC_CLIENT_EVENT_SERVER_ERROR = 16, /* an API response returned a [server_error] and will not be retried */
728
RC_CLIENT_EVENT_DISCONNECTED = 17, /* an unlock request could not be completed and is pending */
729
RC_CLIENT_EVENT_RECONNECTED = 18, /* all pending unlocks have been completed */
730
RC_CLIENT_EVENT_SUBSET_COMPLETED = 19 /* all achievements for the subset have been earned */
731
};
732
733
typedef struct rc_client_server_error_t {
734
const char* error_message;
735
const char* api;
736
int result;
737
uint32_t related_id;
738
} rc_client_server_error_t;
739
740
typedef struct rc_client_event_t {
741
uint32_t type;
742
743
rc_client_achievement_t* achievement;
744
rc_client_leaderboard_t* leaderboard;
745
rc_client_leaderboard_tracker_t* leaderboard_tracker;
746
rc_client_leaderboard_scoreboard_t* leaderboard_scoreboard;
747
rc_client_server_error_t* server_error;
748
rc_client_subset_t* subset;
749
750
} rc_client_event_t;
751
752
/**
753
* Callback used to notify the client when certain events occur.
754
*/
755
typedef void (RC_CCONV *rc_client_event_handler_t)(const rc_client_event_t* event, rc_client_t* client);
756
757
/**
758
* Provides a callback for event handling.
759
*/
760
RC_EXPORT void RC_CCONV rc_client_set_event_handler(rc_client_t* client, rc_client_event_handler_t handler);
761
762
/**
763
* Provides a callback for reading memory.
764
*/
765
RC_EXPORT void RC_CCONV rc_client_set_read_memory_function(rc_client_t* client, rc_client_read_memory_func_t handler);
766
767
/**
768
* Specifies whether rc_client is allowed to read memory outside of rc_client_do_frame/rc_client_idle.
769
*/
770
RC_EXPORT void RC_CCONV rc_client_set_allow_background_memory_reads(rc_client_t* client, int allowed);
771
772
/**
773
* Determines if there are any active achievements/leaderboards/rich presence that need processing.
774
*/
775
RC_EXPORT int RC_CCONV rc_client_is_processing_required(rc_client_t* client);
776
777
/**
778
* Processes achievements for the current frame.
779
*/
780
RC_EXPORT void RC_CCONV rc_client_do_frame(rc_client_t* client);
781
782
/**
783
* Processes the periodic queue.
784
* Called internally by rc_client_do_frame.
785
* Should be explicitly called if rc_client_do_frame is not being called because emulation is paused.
786
*/
787
RC_EXPORT void RC_CCONV rc_client_idle(rc_client_t* client);
788
789
/**
790
* Determines if a sufficient amount of frames have been processed since the last call to rc_client_can_pause.
791
* Should not be called unless the client is trying to pause.
792
* If false is returned, and frames_remaining is not NULL, frames_remaining will be set to the number of frames
793
* still required before pause is allowed, which can be converted to a time in seconds for displaying to the user.
794
*/
795
RC_EXPORT int RC_CCONV rc_client_can_pause(rc_client_t* client, uint32_t* frames_remaining);
796
797
/**
798
* Informs the runtime that the emulator has been reset. Will reset all achievements and leaderboards
799
* to their initial state (includes hiding indicators/trackers).
800
*/
801
RC_EXPORT void RC_CCONV rc_client_reset(rc_client_t* client);
802
803
/**
804
* Gets the number of bytes needed to serialized the runtime state.
805
*/
806
RC_EXPORT size_t RC_CCONV rc_client_progress_size(rc_client_t* client);
807
808
/**
809
* Serializes the runtime state into a buffer.
810
* Returns RC_OK on success, or an error indicator.
811
* [deprecated] use rc_client_serialize_progress_sized instead
812
*/
813
RC_EXPORT int RC_CCONV rc_client_serialize_progress(rc_client_t* client, uint8_t* buffer);
814
815
/**
816
* Serializes the runtime state into a buffer.
817
* Returns RC_OK on success, or an error indicator.
818
*/
819
RC_EXPORT int RC_CCONV rc_client_serialize_progress_sized(rc_client_t* client, uint8_t* buffer, size_t buffer_size);
820
821
/**
822
* Deserializes the runtime state from a buffer.
823
* Returns RC_OK on success, or an error indicator.
824
* [deprecated] use rc_client_deserialize_progress_sized instead
825
*/
826
RC_EXPORT int RC_CCONV rc_client_deserialize_progress(rc_client_t* client, const uint8_t* serialized);
827
828
/**
829
* Serializes the runtime state into a buffer.
830
* Returns RC_OK on success, or an error indicator.
831
*/
832
RC_EXPORT int RC_CCONV rc_client_deserialize_progress_sized(rc_client_t* client, const uint8_t* serialized, size_t serialized_size);
833
834
RC_END_C_DECLS
835
836
#endif /* RC_RUNTIME_H */
837
838