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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/src/core/analog_controller.cpp
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// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <[email protected]> and contributors.
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "analog_controller.h"
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#include "host.h"
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#include "settings.h"
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#include "system.h"
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#include "util/imgui_manager.h"
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#include "util/input_manager.h"
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#include "util/state_wrapper.h"
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#include "common/bitutils.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "IconsFontAwesome6.h"
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#include "IconsPromptFont.h"
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#include "fmt/format.h"
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#include <cmath>
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LOG_CHANNEL(Controller);
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AnalogController::AnalogController(u32 index) : Controller(index)
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{
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m_status_byte = 0x5A;
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m_axis_state.fill(0x80);
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m_rumble_config.fill(0xFF);
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}
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AnalogController::~AnalogController() = default;
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ControllerType AnalogController::GetType() const
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{
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return ControllerType::AnalogController;
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}
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void AnalogController::Reset()
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{
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m_command = Command::Idle;
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m_command_step = 0;
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m_rx_buffer.fill(0x00);
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m_tx_buffer.fill(0x00);
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m_analog_mode = false;
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m_configuration_mode = false;
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for (u32 i = 0; i < NUM_MOTORS; i++)
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{
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if (m_motor_state[i] != 0)
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SetMotorState(i, 0);
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}
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m_dualshock_enabled = false;
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ResetRumbleConfig();
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m_status_byte = 0x5A;
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if (m_force_analog_on_reset)
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{
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if (CanStartInAnalogMode(ControllerType::AnalogController))
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SetAnalogMode(true, false);
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}
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}
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bool AnalogController::DoState(StateWrapper& sw, bool apply_input_state)
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{
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if (!Controller::DoState(sw, apply_input_state))
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return false;
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const bool old_analog_mode = m_analog_mode;
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MotorState motor_state = m_motor_state;
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if (sw.GetVersion() < 76) [[unlikely]]
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{
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u8 unused_command_param = 0;
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bool unused_legacy_rumble_unlocked = false;
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sw.Do(&m_analog_mode);
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sw.Do(&m_dualshock_enabled);
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sw.DoEx(&unused_legacy_rumble_unlocked, 44, false);
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sw.Do(&m_configuration_mode);
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sw.Do(&unused_command_param);
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sw.DoEx(&m_status_byte, 55, static_cast<u8>(0x5A));
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u16 button_state = m_button_state;
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sw.DoEx(&button_state, 44, static_cast<u16>(0xFFFF));
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if (apply_input_state)
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m_button_state = button_state;
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sw.Do(&m_command);
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int unused_rumble_config_large_motor_index = -1;
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int unused_rumble_config_small_motor_index = -1;
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sw.DoEx(&m_rumble_config, 45, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF});
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sw.DoEx(&unused_rumble_config_large_motor_index, 45, -1);
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sw.DoEx(&unused_rumble_config_small_motor_index, 45, -1);
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sw.DoEx(&m_analog_toggle_queued, 45, false);
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sw.Do(&motor_state);
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}
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else
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{
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sw.Do(&m_command);
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sw.Do(&m_command_step);
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sw.Do(&m_response_length);
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sw.DoBytes(m_rx_buffer.data(), m_rx_buffer.size());
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sw.DoBytes(m_tx_buffer.data(), m_tx_buffer.size());
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sw.Do(&m_analog_mode);
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sw.Do(&m_analog_locked);
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sw.Do(&m_dualshock_enabled);
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sw.Do(&m_configuration_mode);
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sw.DoBytes(m_rumble_config.data(), m_rumble_config.size());
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sw.Do(&m_status_byte);
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// sw.Do(&m_digital_mode_extra_halfwords); // always zero
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auto axis_state = m_axis_state;
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u16 button_state = m_button_state;
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sw.DoBytes(axis_state.data(), axis_state.size());
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sw.Do(&button_state);
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sw.Do(&motor_state);
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if (apply_input_state)
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{
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m_axis_state = axis_state;
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m_button_state = button_state;
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}
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}
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if (sw.IsReading())
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{
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for (u8 i = 0; i < NUM_MOTORS; i++)
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SetMotorState(i, motor_state[i]);
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if (old_analog_mode != m_analog_mode)
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{
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Host::AddIconOSDMessage(fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
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fmt::format(m_analog_mode ?
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TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") :
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TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."),
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m_index + 1u),
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5.0f);
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}
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}
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return true;
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}
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float AnalogController::GetBindState(u32 index) const
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{
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if (index >= LED_BIND_START_INDEX)
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return BoolToFloat(index == LED_BIND_START_INDEX && m_analog_mode);
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else if (index >= MOTOR_BIND_START_INDEX)
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return GetMotorStrength(index - MOTOR_BIND_START_INDEX);
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else if (index >= HALFAXIS_BIND_START_INDEX)
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return static_cast<float>(m_half_axis_state[index - HALFAXIS_BIND_START_INDEX]) * (1.0f / 255.0f);
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else if (index < static_cast<u32>(Button::Analog))
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return static_cast<float>(((m_button_state >> index) & 1u) ^ 1u);
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else
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return 0.0f;
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}
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void AnalogController::SetBindState(u32 index, float value)
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{
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if (index == static_cast<s32>(Button::Analog))
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{
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// analog toggle
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if (value >= m_button_deadzone)
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{
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if (m_command == Command::Idle)
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ProcessAnalogModeToggle();
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else
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m_analog_toggle_queued = true;
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}
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return;
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}
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else if (index >= static_cast<u32>(Button::Count))
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{
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const u32 sub_index = index - static_cast<u32>(Button::Count);
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if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
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return;
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const u8 u8_value = static_cast<u8>(std::clamp(value * m_analog_sensitivity * 255.0f, 0.0f, 255.0f));
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if (u8_value == m_half_axis_state[sub_index])
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return;
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m_half_axis_state[sub_index] = u8_value;
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#define MERGE(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? (127u + ((m_half_axis_state[static_cast<u32>(pos)] + 1u) / 2u)) : \
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(127u - (m_half_axis_state[static_cast<u32>(neg)] / 2u)))
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const auto prev_axis_state = m_axis_state;
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switch (static_cast<HalfAxis>(sub_index))
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{
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case HalfAxis::LLeft:
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case HalfAxis::LRight:
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m_axis_state[static_cast<u8>(Axis::LeftX)] = ((m_invert_left_stick & 1u) != 0u) ?
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MERGE(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE(HalfAxis::LRight, HalfAxis::LLeft);
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break;
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case HalfAxis::LDown:
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case HalfAxis::LUp:
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m_axis_state[static_cast<u8>(Axis::LeftY)] = ((m_invert_left_stick & 2u) != 0u) ?
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MERGE(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE(HalfAxis::LDown, HalfAxis::LUp);
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break;
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case HalfAxis::RLeft:
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case HalfAxis::RRight:
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m_axis_state[static_cast<u8>(Axis::RightX)] = ((m_invert_right_stick & 1u) != 0u) ?
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MERGE(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE(HalfAxis::RRight, HalfAxis::RLeft);
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break;
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case HalfAxis::RDown:
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case HalfAxis::RUp:
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m_axis_state[static_cast<u8>(Axis::RightY)] = ((m_invert_right_stick & 2u) != 0u) ?
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MERGE(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE(HalfAxis::RDown, HalfAxis::RUp);
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break;
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default:
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break;
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}
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if (m_analog_deadzone > 0.0f)
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{
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#define MERGE_F(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(pos)]) / 255.0f) : \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(neg)]) / -255.0f))
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float pos_x, pos_y;
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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{
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pos_x = ((m_invert_left_stick & 1u) != 0u) ? MERGE_F(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE_F(HalfAxis::LRight, HalfAxis::LLeft);
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pos_y = ((m_invert_left_stick & 2u) != 0u) ? MERGE_F(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE_F(HalfAxis::LDown, HalfAxis::LUp);
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}
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else
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{
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pos_x = ((m_invert_right_stick & 1u) != 0u) ? MERGE_F(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE_F(HalfAxis::RRight, HalfAxis::RLeft);
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pos_y = ((m_invert_right_stick & 2u) != 0u) ? MERGE_F(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE_F(HalfAxis::RDown, HalfAxis::RUp);
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}
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if (InCircularDeadzone(m_analog_deadzone, pos_x, pos_y))
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{
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// Set to 127 (center).
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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m_axis_state[static_cast<u8>(Axis::LeftX)] = m_axis_state[static_cast<u8>(Axis::LeftY)] = 127;
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else
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m_axis_state[static_cast<u8>(Axis::RightX)] = m_axis_state[static_cast<u8>(Axis::RightY)] = 127;
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}
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#undef MERGE_F
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}
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if (std::memcmp(m_axis_state.data(), prev_axis_state.data(), m_axis_state.size()) != 0)
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System::SetRunaheadReplayFlag(true);
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#undef MERGE
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return;
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}
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const u16 bit = u16(1) << static_cast<u8>(index);
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if (value >= m_button_deadzone)
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{
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if (m_button_state & bit)
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System::SetRunaheadReplayFlag(false);
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m_button_state &= ~(bit);
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}
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else
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{
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if (!(m_button_state & bit))
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System::SetRunaheadReplayFlag(false);
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m_button_state |= bit;
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}
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}
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u32 AnalogController::GetButtonStateBits() const
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{
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// flip bits, native data is active low
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return m_button_state ^ 0xFFFF;
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}
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std::optional<u32> AnalogController::GetAnalogInputBytes() const
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{
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return m_axis_state[static_cast<size_t>(Axis::LeftY)] << 24 | m_axis_state[static_cast<size_t>(Axis::LeftX)] << 16 |
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m_axis_state[static_cast<size_t>(Axis::RightY)] << 8 | m_axis_state[static_cast<size_t>(Axis::RightX)];
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}
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void AnalogController::ResetTransferState()
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{
304
if (m_analog_toggle_queued)
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{
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ProcessAnalogModeToggle();
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m_analog_toggle_queued = false;
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}
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m_command = Command::Idle;
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m_command_step = 0;
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}
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void AnalogController::SetAnalogMode(bool enabled, bool show_message)
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{
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if (m_analog_mode == enabled)
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return;
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m_analog_mode = enabled;
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InputManager::SetPadLEDState(m_index, BoolToFloat(enabled));
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INFO_LOG("Controller {} switched to {} mode.", m_index + 1u, m_analog_mode ? "analog" : "digital");
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if (show_message)
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{
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Host::AddIconOSDMessage(
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fmt::format("Controller{}AnalogMode", m_index), ICON_PF_GAMEPAD_ALT,
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m_analog_mode ? fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to analog mode."), m_index + 1u) :
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fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to digital mode."), m_index + 1u),
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Host::OSD_QUICK_DURATION);
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}
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}
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void AnalogController::ProcessAnalogModeToggle()
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{
336
if (m_analog_locked)
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{
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Host::AddIconOSDMessage(
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fmt::format("Controller{}AnalogMode", m_index), ICON_PF_GAMEPAD_ALT,
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fmt::format(m_analog_mode ?
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TRANSLATE_FS("AnalogController", "Controller {} is locked to analog mode by the game.") :
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TRANSLATE_FS("AnalogController", "Controller {} is locked to digital mode by the game."),
343
m_index + 1u),
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Host::OSD_QUICK_DURATION);
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}
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else
347
{
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SetAnalogMode(!m_analog_mode, true);
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ResetRumbleConfig();
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// Set status byte to 0 if we were previously in configuration mode, so that the game knows about the mode change.
352
if (m_dualshock_enabled)
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{
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// However, the problem with doing this unconditionally is that games like Tomb Raider have the loader menu
355
// put the pad into configuration mode, but not analog mode. So if the user toggles analog mode, the status
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// byte ends up stuck at 0x00. As a workaround, clear out config/dualshock mode when the game isn't flagged
357
// as supporting the dualshock.
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if (!m_analog_mode && !CanStartInAnalogMode(ControllerType::AnalogController))
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{
360
WARNING_LOG("Resetting pad on digital->analog switch.");
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m_configuration_mode = false;
362
m_dualshock_enabled = false;
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m_status_byte = 0x5A;
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}
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else
366
{
367
m_status_byte = 0x00;
368
}
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}
370
}
371
}
372
373
void AnalogController::SetMotorState(u32 motor, u8 value)
374
{
375
DebugAssert(motor < NUM_MOTORS);
376
if (m_motor_state[motor] != value)
377
{
378
m_motor_state[motor] = value;
379
380
const float hvalue = GetMotorStrength(motor);
381
DEV_LOG("Set {} motor to {} (raw {})", (motor == LargeMotor) ? "large" : "small", hvalue, m_motor_state[motor]);
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InputManager::SetPadVibrationIntensity(m_index, MOTOR_BIND_START_INDEX + motor, hvalue);
383
}
384
}
385
386
float AnalogController::GetMotorStrength(u32 motor) const
387
{
388
// Small motor is only 0/1.
389
const u8 state =
390
(motor == SmallMotor) ? (((m_motor_state[SmallMotor] & 0x01) != 0x00) ? 255 : 0) : m_motor_state[LargeMotor];
391
392
// Curve from https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
393
const double x = static_cast<double>(std::clamp<s32>(static_cast<s32>(state) + m_vibration_bias[motor], 0, 255));
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const double strength = 0.006474549734772402 * std::pow(x, 3.0) - 1.258165252213538 * std::pow(x, 2.0) +
395
156.82454281087692 * x + 3.637978807091713e-11;
396
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return (state != 0) ? static_cast<float>(strength / 65535.0) : 0.0f;
398
}
399
400
u16 AnalogController::GetExtraButtonMask() const
401
{
402
u16 mask = 0xFFFF;
403
404
static constexpr u8 NEG_THRESHOLD = static_cast<u8>(128.0f - (127.0 * 0.5f));
405
static constexpr u8 POS_THRESHOLD = static_cast<u8>(128.0f + (127.0 * 0.5f));
406
407
if (m_analog_dpad_in_digital_mode && !m_analog_mode && !m_configuration_mode)
408
{
409
const bool left = (m_axis_state[static_cast<u8>(Axis::LeftX)] <= NEG_THRESHOLD);
410
const bool right = (m_axis_state[static_cast<u8>(Axis::LeftX)] >= POS_THRESHOLD);
411
const bool up = (m_axis_state[static_cast<u8>(Axis::LeftY)] <= NEG_THRESHOLD);
412
const bool down = (m_axis_state[static_cast<u8>(Axis::LeftY)] >= POS_THRESHOLD);
413
414
mask = ~((static_cast<u16>(left) << static_cast<u8>(Button::Left)) |
415
(static_cast<u16>(right) << static_cast<u8>(Button::Right)) |
416
(static_cast<u16>(up) << static_cast<u8>(Button::Up)) |
417
(static_cast<u16>(down) << static_cast<u8>(Button::Down)));
418
}
419
420
if (m_analog_shoulder_buttons == 2 || (m_analog_shoulder_buttons == 1 && !m_analog_mode && !m_configuration_mode))
421
{
422
const bool left = (m_axis_state[static_cast<u8>(Axis::RightX)] <= NEG_THRESHOLD);
423
const bool right = (m_axis_state[static_cast<u8>(Axis::RightX)] >= POS_THRESHOLD);
424
425
mask &= ~((static_cast<u16>(left) << static_cast<u8>(Button::L1)) |
426
(static_cast<u16>(right) << static_cast<u8>(Button::R1)));
427
}
428
429
return mask;
430
}
431
432
void AnalogController::ResetRumbleConfig()
433
{
434
m_rumble_config.fill(0xFF);
435
SetMotorState(SmallMotor, 0);
436
SetMotorState(LargeMotor, 0);
437
}
438
439
u8 AnalogController::GetResponseNumHalfwords() const
440
{
441
if (m_configuration_mode || m_analog_mode)
442
return 0x3;
443
444
return (0x1 + m_digital_mode_extra_halfwords);
445
}
446
447
u8 AnalogController::GetModeID() const
448
{
449
if (m_configuration_mode)
450
return 0xF;
451
452
if (m_analog_mode)
453
return 0x7;
454
455
return 0x4;
456
}
457
458
u8 AnalogController::GetIDByte() const
459
{
460
return Truncate8((GetModeID() << 4) | GetResponseNumHalfwords());
461
}
462
463
void AnalogController::Poll()
464
{
465
// m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
466
m_tx_buffer[0] = GetIDByte();
467
m_tx_buffer[1] = m_status_byte;
468
469
const u16 button_state = m_button_state & GetExtraButtonMask();
470
m_tx_buffer[2] = Truncate8(button_state);
471
m_tx_buffer[3] = Truncate8(button_state >> 8);
472
473
if (m_analog_mode || m_configuration_mode)
474
{
475
m_tx_buffer[4] = m_axis_state[static_cast<u8>(Axis::RightX)];
476
m_tx_buffer[5] = m_axis_state[static_cast<u8>(Axis::RightY)];
477
m_tx_buffer[6] = m_axis_state[static_cast<u8>(Axis::LeftX)];
478
m_tx_buffer[7] = m_axis_state[static_cast<u8>(Axis::LeftY)];
479
}
480
else
481
{
482
m_tx_buffer[4] = 0;
483
m_tx_buffer[5] = 0;
484
m_tx_buffer[6] = 0;
485
m_tx_buffer[7] = 0;
486
}
487
}
488
489
bool AnalogController::Transfer(const u8 data_in, u8* data_out)
490
{
491
bool ack;
492
m_rx_buffer[m_command_step] = data_in;
493
494
switch (m_command)
495
{
496
case Command::Idle:
497
{
498
*data_out = 0xFF;
499
500
if (data_in == 0x01)
501
{
502
DEBUG_LOG("ACK controller access");
503
m_command = Command::Ready;
504
return true;
505
}
506
507
DEV_LOG("Unknown data_in = 0x{:02X}", data_in);
508
return false;
509
}
510
break;
511
512
case Command::Ready:
513
{
514
if (data_in == 0x42)
515
{
516
Assert(m_command_step == 0);
517
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
518
m_command = Command::ReadPad;
519
Poll();
520
}
521
else if (data_in == 0x43)
522
{
523
Assert(m_command_step == 0);
524
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
525
m_command = Command::ConfigModeSetMode;
526
if (!m_configuration_mode)
527
Poll();
528
else
529
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
530
}
531
else if (m_configuration_mode && data_in == 0x44)
532
{
533
Assert(m_command_step == 0);
534
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
535
m_command = Command::SetAnalogMode;
536
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
537
538
ResetRumbleConfig();
539
}
540
else if (m_configuration_mode && data_in == 0x45)
541
{
542
Assert(m_command_step == 0);
543
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
544
m_command = Command::GetAnalogMode;
545
m_tx_buffer = {GetIDByte(), m_status_byte, 0x01, 0x02, BoolToUInt8(m_analog_mode), 0x02, 0x01, 0x00};
546
}
547
else if (m_configuration_mode && data_in == 0x46)
548
{
549
Assert(m_command_step == 0);
550
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
551
m_command = Command::Command46;
552
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
553
}
554
else if (m_configuration_mode && data_in == 0x47)
555
{
556
Assert(m_command_step == 0);
557
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
558
m_command = Command::Command47;
559
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00};
560
}
561
else if (m_configuration_mode && data_in == 0x4C)
562
{
563
Assert(m_command_step == 0);
564
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
565
m_command = Command::Command4C;
566
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
567
}
568
else if (m_configuration_mode && data_in == 0x4D)
569
{
570
Assert(m_command_step == 0);
571
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
572
m_command = Command::GetSetRumble;
573
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
574
}
575
else
576
{
577
if (m_configuration_mode)
578
ERROR_LOG("Unimplemented config mode command 0x{:02X}", data_in);
579
580
*data_out = 0xFF;
581
return false;
582
}
583
}
584
break;
585
586
case Command::ReadPad:
587
{
588
if (m_dualshock_enabled)
589
{
590
if (m_command_step >= 2 && m_command_step < 7)
591
{
592
const u8 motor_to_set = m_rumble_config[m_command_step - 2];
593
if (motor_to_set <= LargeMotor)
594
SetMotorState(motor_to_set, data_in);
595
}
596
}
597
else if (m_command_step == 3)
598
{
599
const bool legacy_rumble_on = (m_rx_buffer[2] & 0xC0) == 0x40 && (m_rx_buffer[3] & 0x01) != 0;
600
SetMotorState(SmallMotor, legacy_rumble_on ? 255 : 0);
601
}
602
}
603
break;
604
605
case Command::ConfigModeSetMode:
606
{
607
if (m_command_step == (static_cast<s32>(m_response_length) - 1))
608
{
609
m_configuration_mode = (m_rx_buffer[2] == 1);
610
611
if (m_configuration_mode)
612
{
613
m_dualshock_enabled = true;
614
m_status_byte = 0x5A;
615
}
616
617
DEBUG_LOG("0x{:02x}({}) config mode", m_rx_buffer[2], m_configuration_mode ? "enter" : "leave");
618
}
619
}
620
break;
621
622
case Command::SetAnalogMode:
623
{
624
if (m_command_step == 2)
625
{
626
DEV_LOG("analog mode val 0x{:02x}", data_in);
627
628
if (data_in == 0x00 || data_in == 0x01)
629
SetAnalogMode((data_in == 0x01), true);
630
}
631
else if (m_command_step == 3)
632
{
633
DEV_LOG("analog mode lock 0x{:02x}", data_in);
634
635
if (data_in == 0x02 || data_in == 0x03)
636
m_analog_locked = (data_in == 0x03);
637
}
638
}
639
break;
640
641
case Command::GetAnalogMode:
642
{
643
// Intentionally empty, analog mode byte is set in reply buffer when command is first received
644
}
645
break;
646
647
case Command::Command46:
648
{
649
if (m_command_step == 2)
650
{
651
if (data_in == 0x00)
652
{
653
m_tx_buffer[4] = 0x01;
654
m_tx_buffer[5] = 0x02;
655
m_tx_buffer[6] = 0x00;
656
m_tx_buffer[7] = 0x0A;
657
}
658
else if (data_in == 0x01)
659
{
660
m_tx_buffer[4] = 0x01;
661
m_tx_buffer[5] = 0x01;
662
m_tx_buffer[6] = 0x01;
663
m_tx_buffer[7] = 0x14;
664
}
665
}
666
}
667
break;
668
669
case Command::Command47:
670
{
671
if (m_command_step == 2 && data_in != 0x00)
672
{
673
m_tx_buffer[4] = 0x00;
674
m_tx_buffer[5] = 0x00;
675
m_tx_buffer[6] = 0x00;
676
m_tx_buffer[7] = 0x00;
677
}
678
}
679
break;
680
681
case Command::Command4C:
682
{
683
if (m_command_step == 2)
684
{
685
if (data_in == 0x00)
686
m_tx_buffer[5] = 0x04;
687
else if (data_in == 0x01)
688
m_tx_buffer[5] = 0x07;
689
}
690
}
691
break;
692
693
case Command::GetSetRumble:
694
{
695
if (m_command_step >= 2 && m_command_step < 7)
696
{
697
const u8 index = m_command_step - 2;
698
m_tx_buffer[m_command_step] = m_rumble_config[index];
699
m_rumble_config[index] = data_in;
700
701
if (data_in == LargeMotor)
702
DEBUG_LOG("Large motor mapped to byte index {}", index);
703
else if (data_in == SmallMotor)
704
DEBUG_LOG("Small motor mapped to byte index {}", index);
705
}
706
else if (m_command_step == 7)
707
{
708
// reset motor value if we're no longer mapping it
709
bool has_small = false;
710
bool has_large = false;
711
for (size_t i = 0; i < m_rumble_config.size(); i++)
712
{
713
has_small |= (m_rumble_config[i] == SmallMotor);
714
has_large |= (m_rumble_config[i] == LargeMotor);
715
}
716
if (!has_small)
717
SetMotorState(SmallMotor, 0);
718
if (!has_large)
719
SetMotorState(LargeMotor, 0);
720
}
721
}
722
break;
723
724
DefaultCaseIsUnreachable();
725
}
726
727
*data_out = m_tx_buffer[m_command_step];
728
729
m_command_step = (m_command_step + 1) % m_response_length;
730
ack = (m_command_step == 0) ? false : true;
731
732
if (m_command_step == 0)
733
{
734
m_command = Command::Idle;
735
736
DEBUG_LOG("Rx: {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x}", m_rx_buffer[0], m_rx_buffer[1],
737
m_rx_buffer[2], m_rx_buffer[3], m_rx_buffer[4], m_rx_buffer[5], m_rx_buffer[6], m_rx_buffer[7]);
738
DEBUG_LOG("Tx: {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x}", m_tx_buffer[0], m_tx_buffer[1],
739
m_tx_buffer[2], m_tx_buffer[3], m_tx_buffer[4], m_tx_buffer[5], m_tx_buffer[6], m_tx_buffer[7]);
740
741
m_rx_buffer.fill(0x00);
742
m_tx_buffer.fill(0x00);
743
}
744
745
return ack;
746
}
747
748
std::unique_ptr<AnalogController> AnalogController::Create(u32 index)
749
{
750
return std::make_unique<AnalogController>(index);
751
}
752
753
constinit const Controller::ControllerBindingInfo AnalogController::s_binding_info[] = {
754
#define BUTTON(name, display_name, icon_name, button, genb) \
755
{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
756
#define AXIS(name, display_name, icon_name, halfaxis, genb) \
757
{name, \
758
display_name, \
759
icon_name, \
760
HALFAXIS_BIND_START_INDEX + static_cast<u32>(halfaxis), \
761
InputBindingInfo::Type::HalfAxis, \
762
genb}
763
#define MOTOR(name, display_name, icon_name, index, genb) \
764
{name, display_name, icon_name, MOTOR_BIND_START_INDEX + index, InputBindingInfo::Type::Motor, genb}
765
#define MODE_LED(name, display_name, icon_name, index, genb) \
766
{name, display_name, icon_name, LED_BIND_START_INDEX + index, InputBindingInfo::Type::LED, genb}
767
768
// clang-format off
769
BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp),
770
BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogController::Button::Right, GenericInputBinding::DPadRight),
771
BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogController::Button::Down, GenericInputBinding::DPadDown),
772
BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogController::Button::Left, GenericInputBinding::DPadLeft),
773
BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogController::Button::Triangle, GenericInputBinding::Triangle),
774
BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogController::Button::Circle, GenericInputBinding::Circle),
775
BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), ICON_PF_BUTTON_CROSS, AnalogController::Button::Cross, GenericInputBinding::Cross),
776
BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), ICON_PF_BUTTON_SQUARE, AnalogController::Button::Square, GenericInputBinding::Square),
777
BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), ICON_PF_SELECT_SHARE, AnalogController::Button::Select, GenericInputBinding::Select),
778
BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"),ICON_PF_START, AnalogController::Button::Start, GenericInputBinding::Start),
779
BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogController::Button::Analog, GenericInputBinding::System),
780
BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogController::Button::L1, GenericInputBinding::L1),
781
BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogController::Button::R1, GenericInputBinding::R1),
782
BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogController::Button::L2, GenericInputBinding::L2),
783
BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogController::Button::R2, GenericInputBinding::R2),
784
BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogController::Button::L3, GenericInputBinding::L3),
785
BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogController::Button::R3, GenericInputBinding::R3),
786
787
AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
788
AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
789
AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
790
AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
791
AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
792
AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
793
AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
794
AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
795
796
MOTOR("LargeMotor", TRANSLATE_NOOP("AnalogController", "Large Motor"), ICON_PF_VIBRATION_L, LargeMotor, GenericInputBinding::LargeMotor),
797
MOTOR("SmallMotor", TRANSLATE_NOOP("AnalogController", "Small Motor"), ICON_PF_VIBRATION, SmallMotor, GenericInputBinding::SmallMotor),
798
799
MODE_LED("AnalogLED", TRANSLATE_NOOP("AnalogController", "Analog LED"), ICON_PF_ANALOG_LEFT_RIGHT, 0, GenericInputBinding::ModeLED),
800
801
// clang-format on
802
803
#undef MOTOR
804
#undef AXIS
805
#undef BUTTON
806
#undef MODE_LED
807
};
808
809
static constexpr const char* s_invert_settings[] = {
810
TRANSLATE_NOOP("AnalogController", "Not Inverted"), TRANSLATE_NOOP("AnalogController", "Invert Left/Right"),
811
TRANSLATE_NOOP("AnalogController", "Invert Up/Down"),
812
TRANSLATE_NOOP("AnalogController", "Invert Left/Right + Up/Down"), nullptr};
813
814
static constexpr const char* s_shoulder_settings[] = {
815
TRANSLATE_NOOP("AnalogController", "Never"), TRANSLATE_NOOP("AnalogController", "Digital Mode Only"),
816
TRANSLATE_NOOP("AnalogController", "Analog and Digital Modes"), nullptr};
817
818
static const SettingInfo s_settings[] = {
819
{SettingInfo::Type::Boolean, "ForceAnalogOnReset", TRANSLATE_NOOP("AnalogController", "Force Analog Mode on Reset"),
820
TRANSLATE_NOOP("AnalogController", "Forces the controller to analog mode when the console is reset/powered on."),
821
"true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f},
822
{SettingInfo::Type::Boolean, "AnalogDPadInDigitalMode",
823
TRANSLATE_NOOP("AnalogController", "Use Left Analog for D-Pad in Digital Mode"),
824
TRANSLATE_NOOP(
825
"AnalogController",
826
"Allows you to use the left analog stick to control the d-pad in digital mode, as well as the buttons."),
827
"true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f},
828
{SettingInfo::Type::IntegerList, "AnalogShoulderButtons",
829
TRANSLATE_NOOP("AnalogController", "Use Right Analog for Shoulder Buttons"),
830
TRANSLATE_NOOP("AnalogController",
831
"Allows you to use the right analog stick to control the shoulder buttons, as well as the buttons."),
832
"0", "0", "2", nullptr, nullptr, s_shoulder_settings, 0.0f},
833
{SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATE_NOOP("AnalogController", "Analog Deadzone"),
834
TRANSLATE_NOOP("AnalogController",
835
"Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."),
836
"0", "0", "1", "0.01", "%.0f%%", nullptr, 100.0f},
837
{SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATE_NOOP("AnalogController", "Analog Sensitivity"),
838
TRANSLATE_NOOP(
839
"AnalogController",
840
"Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent "
841
"controllers, e.g. DualShock 4, Xbox One Controller."),
842
"1.33", "0.01", "2", "0.01", "%.0f%%", nullptr, 100.0f},
843
{SettingInfo::Type::Float, "ButtonDeadzone", TRANSLATE_NOOP("AnalogController", "Button/Trigger Deadzone"),
844
TRANSLATE_NOOP("AnalogController", "Sets the deadzone for activating buttons/triggers, "
845
"i.e. the fraction of the trigger which will be ignored."),
846
"0.25", "0.01", "1", "0.01", "%.0f%%", nullptr, 100.0f},
847
{SettingInfo::Type::Integer, "LargeMotorVibrationBias",
848
TRANSLATE_NOOP("AnalogController", "Large Motor Vibration Bias"),
849
TRANSLATE_NOOP("AnalogController",
850
"Sets the bias value for the large vibration motor. If vibration in some games is too weak or not "
851
"functioning, try increasing this value. Negative values will decrease the intensity of vibration."),
852
"8", "-255", "255", "1", "%d", nullptr, 1.0f},
853
{SettingInfo::Type::Integer, "SmallMotorVibrationBias",
854
TRANSLATE_NOOP("AnalogController", "Small Motor Vibration Bias"),
855
TRANSLATE_NOOP("AnalogController",
856
"Sets the bias value for the small vibration motor. If vibration in some games is too weak or not "
857
"functioning, try increasing this value. Negative values will decrease the intensity of vibration."),
858
"8", "-255", "255", "1", "%d", nullptr, 1.0f},
859
{SettingInfo::Type::IntegerList, "InvertLeftStick", TRANSLATE_NOOP("AnalogController", "Invert Left Stick"),
860
TRANSLATE_NOOP("AnalogController", "Inverts the direction of the left analog stick."), "0", "0", "3", nullptr,
861
nullptr, s_invert_settings, 0.0f},
862
{SettingInfo::Type::IntegerList, "InvertRightStick", TRANSLATE_NOOP("AnalogController", "Invert Right Stick"),
863
TRANSLATE_NOOP("AnalogController", "Inverts the direction of the right analog stick."), "0", "0", "3", nullptr,
864
nullptr, s_invert_settings, 0.0f},
865
};
866
867
const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController,
868
"AnalogController",
869
TRANSLATE_NOOP("ControllerType", "Analog Controller"),
870
ICON_PF_GAMEPAD_ALT,
871
s_binding_info,
872
s_settings};
873
874
void AnalogController::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
875
{
876
Controller::LoadSettings(si, section, initial);
877
m_force_analog_on_reset = si.GetBoolValue(section, "ForceAnalogOnReset", true);
878
m_analog_dpad_in_digital_mode = si.GetBoolValue(section, "AnalogDPadInDigitalMode", true);
879
m_analog_shoulder_buttons = static_cast<u8>(si.GetUIntValue(section, "AnalogShoulderButtons", 0u));
880
m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
881
m_analog_sensitivity =
882
std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
883
m_button_deadzone = std::clamp(si.GetFloatValue(section, "ButtonDeadzone", DEFAULT_BUTTON_DEADZONE), 0.01f, 1.0f);
884
m_vibration_bias[0] = static_cast<s16>(
885
std::clamp(si.GetIntValue(section, "LargeMotorVibrationBias", DEFAULT_LARGE_MOTOR_VIBRATION_BIAS), -255, 255));
886
m_vibration_bias[1] = static_cast<s16>(
887
std::clamp(si.GetIntValue(section, "SmallMotorVibrationBias", DEFAULT_SMALL_MOTOR_VIBRATION_BIAS), -255, 255));
888
m_invert_left_stick = static_cast<u8>(si.GetUIntValue(section, "InvertLeftStick", 0u));
889
m_invert_right_stick = static_cast<u8>(si.GetUIntValue(section, "InvertRightStick", 0u));
890
}
891
892